Wednesday, November 30, 2011
Monday, August 08, 2011
Saturday, June 11, 2011
Labels:
boat,
composition,
flowers,
house,
landscape,
mountain,
nature,
painting,
trees,
water color
Sunday, June 07, 2009
Monday, February 09, 2009
Tuesday, March 11, 2008
Thursday, January 24, 2008
a texture update for the character, snow-boarder...the face, gloves, shirt...all textures done in photoshop...modeled in maya.
(please click on the pictures for the bigger views)
screen capture from maya...
the bottom picture is a render from maya...
the followings are screen captures of hardware display within maya...with 'use no lights' option...



(please click on the pictures for the bigger views)
screen capture from maya...
the bottom picture is a render from maya...
the followings are screen captures of hardware display within maya...with 'use no lights' option...


Wednesday, December 05, 2007
here are some newly textured renders of the cigar bust that i sculpted and polypainted in Zbrush3, textured in Ps and rendered in Maya, base mesh from Maya...the previous RENDERs of the Wip stages of the same can be viewed by clicking here...!!!
for the current renders, i've used high-res photo resources along with custom paint on the exported polypaint texture from zbrush and a subtle layer of dirtmap on top for the color map used in overall and epidermal layers, used a normal map as bump, and a back-scatter map...rendered in Maya mentalray with MRsss Skin Shader with a simple Key-Fill-Rim lighting setup...
please click on the pictures for BIGGER views...!!!


cheers...!!!
for the current renders, i've used high-res photo resources along with custom paint on the exported polypaint texture from zbrush and a subtle layer of dirtmap on top for the color map used in overall and epidermal layers, used a normal map as bump, and a back-scatter map...rendered in Maya mentalray with MRsss Skin Shader with a simple Key-Fill-Rim lighting setup...
please click on the pictures for BIGGER views...!!!


cheers...!!!
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